f60692f6d8
Small fix (supportingBlock != null)
2021-03-14 22:52:27 +01:00
cdba987f8d
Fixed crash when placing many connectable blocks
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(iron bars, glass panes, redstone)
The reason for this crash is that I precomputed the blockstates to be placed (which would be free standing poles when no blocks are present around them).
Placing all blocks at once then causes lots of block updates which may crash the game (especially in MC1.15).
So the solution is to calculate the blockstate directly before the placement.
2021-03-14 22:49:09 +01:00
fff371abf6
DestroySnapshots can replace fluids on undo
2021-03-14 18:07:32 +01:00
77f1f03210
DestroySnapshots can replace fluids on undo
2021-03-14 16:51:24 +01:00
82f83898fe
Block placement checks when undoing
2021-03-08 18:57:15 +01:00
ebf3ae9518
Finally added DESTRUCTION ACTION
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Config options for destruction core + upgradeable
Better block limit system
2021-03-07 23:43:31 +01:00
6675412bd1
Code cleanup
2021-03-07 18:00:10 +01:00
28bd5a7c70
Wand Supplier/Action Refactoring
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fixed inventory pickup order
undo now works within range of blocks
2021-03-07 17:50:25 +01:00
997aa5c105
Removed wand reservoirs
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Forge update
2021-03-06 14:50:28 +01:00
a9c6a1c5be
Better handling of generated (conjured) blocks
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Removed petrogenesis core
2021-02-18 22:00:33 +01:00
a0317115b7
Completed conjured block behavior
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Added all wand upgrades
2021-02-17 23:17:42 +01:00
bb3d36fa56
BIG Refactoring.
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Modular WandActions and WandSuppliers.
Wand Cores and Wand Reservoirs can be added to your wand, they determine which action and supplier gets used.
2021-02-14 02:20:53 +01:00