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28 commits

Author SHA1 Message Date
c99feca1ee
Merge pull request #19 from Theta-Dev/fix_collision
Fix collision
2020-08-26 23:57:32 +02:00
555d85f879
Merge branch '1.14' into fix_collision 2020-08-26 23:57:23 +02:00
b9353126eb
Merge branch '1.15' into fix_collision 2020-08-26 23:55:52 +02:00
95d3c504ba
Merge branch '1.16' into fix_collision 2020-08-26 23:51:47 +02:00
5caa2b6fcc placement dir improvements 2020-08-26 17:42:43 +02:00
4876683b07 placement dir improvements 2020-08-26 17:39:21 +02:00
64f947e535 Revert "Merge branch '1.16' into 1.15"
This reverts commit cd99733803, reversing
changes made to fa1587f269.
2020-08-26 17:24:31 +02:00
cd99733803 Merge branch '1.16' into 1.15 2020-08-26 17:20:13 +02:00
1186043bf3 placement dir improvements 2020-08-26 17:18:54 +02:00
c4e73e7a0a
Merge pull request #14 from Theta-Dev/1.15_1.2
1.2 Update - 1.14
2020-08-26 01:12:21 +02:00
97a037611c
Merge branch '1.14' into 1.15_1.2 2020-08-26 01:12:09 +02:00
fa1587f269
Merge pull request #13 from Theta-Dev/1.15_1.2
Update 1.2
2020-08-26 01:06:37 +02:00
e3918bc9bb
Update README.md 2020-08-15 21:10:51 +02:00
89fbd5313b
Update README.md 2020-08-03 21:56:39 +02:00
e3d6f161a2 more tiny fixes 2020-08-03 19:52:53 +02:00
2df50e381d Fixed tooltip not showing angel mode 2020-08-03 19:30:55 +02:00
c141eddd2d tiny fix 2020-08-03 19:06:24 +02:00
fc8bb4b6ef
Merge pull request #12 from Theta-Dev/1.15_update1.1
1.15 update1.1
2020-08-03 19:02:03 +02:00
6149dc4114
Merge branch '1.14' into 1.15_update1.1 2020-08-03 19:01:50 +02:00
dfbdb10a80 Fixed key events 2020-08-03 00:57:48 +02:00
bab43266a6
Merge pull request #6 from Theta-Dev/upd1.1
Mod update to 1.1
2020-08-03 00:13:15 +02:00
ce9673ee87
Merge branch '1.14' into upd1.1 2020-08-03 00:12:05 +02:00
37dd871056
Merge pull request #5 from Theta-Dev/1.15
1.15
2020-08-03 00:06:08 +02:00
493861f8c9 Improved Preview Renderer 2020-08-02 18:09:42 +02:00
d3eaa22505 Ported to 1.14 2020-08-02 17:41:30 +02:00
36fa9efb32 Changed version to 1.14 2020-08-02 16:59:41 +02:00
c96feedb91 Changed version to 1.14 2020-08-02 16:56:49 +02:00
3f067cec30
Merge pull request #4 from Theta-Dev/1.15
Update mods.toml
2020-08-02 16:50:43 +02:00
21 changed files with 143 additions and 162 deletions

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@ -37,7 +37,7 @@ Every wand has two additional options that can be changed using keys. (Standard:
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.15/images/placedir.png)
**Fluid lock:** Enables/disables the replacement of fluid blocks (both source + flowing).
**Replacement:** Enables/disables the replacement of replaceable blocks (snow, tallgrass and fluids).
## Additional features
- If you have shulker boxes in your inventory filled with blocks, the wand can pull them out and place them

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@ -13,15 +13,25 @@ apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.16.2-1.2'
version = '1.14-1.2'
group = 'thetadev.constructionwand' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'constructionwand'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
minecraft {
mappings channel: 'snapshot', version: '20200723-1.16.1'
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'snapshot', version: '20190719-1.14.3'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file("run/client").canonicalPath
@ -92,12 +102,13 @@ repositories {
}
dependencies {
minecraft 'net.minecraftforge:forge:1.16.2-33.0.21'
//runtimeOnly fg.deobf("vazkii.patchouli:Patchouli:1.16-39")
//runtimeOnly fg.deobf("top.theillusivec4.curios:curios:FORGE-1.16.1-3.0")
minecraft 'net.minecraftforge:forge:1.14.4-28.2.23'
compileOnly fg.deobf("vazkii.botania:Botania:1.16-398:api")
//runtimeOnly fg.deobf("vazkii.botania:Botania:1.16-398")
runtimeOnly fg.deobf("vazkii.patchouli:Patchouli:1.14.4-1.1-25.135")
runtimeOnly fg.deobf("top.theillusivec4.curios:curios:FORGE-1.14.4-1.0.6.1")
compileOnly fg.deobf("vazkii.botania:Botania:r1.11-379.354:api")
runtimeOnly fg.deobf("vazkii.botania:Botania:r1.11-379.354")
}
jar {

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@ -11,7 +11,7 @@
"conditions": {
"items": [
{
"tag": "minecraft:stone_tool_materials"
"tag": "forge:cobblestone"
}
]
}

View file

@ -7,7 +7,7 @@
],
"key": {
"X": {
"tag": "minecraft:stone_tool_materials"
"tag": "forge:cobblestone"
},
"#": {
"tag": "forge:rods/wooden"

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@ -18,7 +18,6 @@ import thetadev.constructionwand.client.KeyEvents;
import thetadev.constructionwand.client.RenderBlockPreview;
import thetadev.constructionwand.containers.ContainerManager;
import thetadev.constructionwand.containers.ContainerRegistrar;
import thetadev.constructionwand.items.ModItems;
import thetadev.constructionwand.job.JobHistory;
import thetadev.constructionwand.network.PacketQueryUndo;
import thetadev.constructionwand.network.PacketUndoBlocks;
@ -76,6 +75,5 @@ public class ConstructionWand
renderBlockPreview = new RenderBlockPreview();
MinecraftForge.EVENT_BUS.register(renderBlockPreview);
MinecraftForge.EVENT_BUS.register(new KeyEvents());
ModItems.registerModelProperties();
}
}

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@ -4,10 +4,20 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import thetadev.constructionwand.basics.options.EnumMode;
import thetadev.constructionwand.basics.options.IEnumOption;
import thetadev.constructionwand.basics.options.WandOptions;
import thetadev.constructionwand.items.ItemWand;
import thetadev.constructionwand.job.ConstructionJob;
import thetadev.constructionwand.job.TransductionJob;
import thetadev.constructionwand.job.WandJob;
public class WandUtil
{
@ -30,15 +40,7 @@ public class WandUtil
return null;
}
public static BlockPos playerPos(PlayerEntity player) {
return new BlockPos(player.getPositionVec());
}
public static Vector3d entityPositionVec(Entity entity) {
return new Vector3d(entity.getPosX(), entity.getPosY() - entity.getYOffset() + entity.getHeight()/2, entity.getPosZ());
}
public static Vector3d blockPosVec(BlockPos pos) {
return new Vector3d(pos.getX(), pos.getY(), pos.getZ());
public static Vec3d entityPositionVec(Entity entity) {
return new Vec3d(entity.posX, entity.posY - entity.getYOffset() + entity.getHeight()/2, entity.posZ);
}
}

View file

@ -29,9 +29,11 @@ public class KeyEvents
private final String langPrefix = ConstructionWand.MODID + ".key.";
private final String langCategory = langPrefix + "category";
public final KeyBinding[] keys = {
new KeyBinding(langPrefix+"direction", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_N, 0), langCategory),
new KeyBinding(langPrefix+"replace", KeyConflictContext.IN_GAME, KeyModifier.SHIFT, InputMappings.getInputByCode(GLFW.GLFW_KEY_N, 0), langCategory)
public final KeyBinding WAND_KEY = new KeyBinding(langPrefix+"wand", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_N, 0), langCategory);
public static final KeyModifier[] keyModifiers = {
KeyModifier.NONE,
KeyModifier.SHIFT
};
public static final IEnumOption[] keyOptions = {
@ -42,8 +44,8 @@ public class KeyEvents
private boolean ctrlPressed;
public KeyEvents() {
for(KeyBinding key : keys) ClientRegistry.registerKeyBinding(key);
ctrlPressed = false;
ClientRegistry.registerKeyBinding(WAND_KEY);
ctrlPressed = false;
}
@SubscribeEvent
@ -52,10 +54,12 @@ public class KeyEvents
if(player == null) return;
if(WandUtil.holdingWand(player) == null) return;
for(int i=0; i<keyOptions.length; i++) {
if(keys[i].isPressed()) {
PacketWandOption packet = new PacketWandOption(keyOptions[i], true);
ConstructionWand.instance.HANDLER.sendToServer(packet);
if(WAND_KEY.isPressed()) {
for(int i=0; i<keyOptions.length; i++) {
if(keyModifiers[i].isActive(null)) {
PacketWandOption packet = new PacketWandOption(keyOptions[i], true);
ConstructionWand.instance.HANDLER.sendToServer(packet);
}
}
}

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@ -1,11 +1,9 @@
package thetadev.constructionwand.client;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
@ -13,7 +11,7 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraftforge.client.event.DrawHighlightEvent;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import thetadev.constructionwand.basics.WandUtil;
import thetadev.constructionwand.job.WandJob;
@ -26,7 +24,7 @@ public class RenderBlockPreview
public LinkedList<BlockPos> undoBlocks;
@SubscribeEvent
public void renderBlockHighlight(DrawHighlightEvent event)
public void renderBlockHighlight(DrawBlockHighlightEvent event)
{
if(event.getTarget().getType() != RayTraceResult.Type.BLOCK) return;
@ -54,24 +52,48 @@ public class RenderBlockPreview
if(blocks == null || blocks.isEmpty()) return;
renderBlockList(blocks, event.getMatrix(), event.getBuffers(), colorR, colorG, colorB);
for(BlockPos block : blocks) {
double partialTicks = event.getPartialTicks();
double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks;
double d1 = player.lastTickPosY + player.getEyeHeight() + (player.posY - player.lastTickPosY) * partialTicks;
double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;
AxisAlignedBB aabb = new AxisAlignedBB(block).offset(-d0, -d1, -d2);
//WorldRenderer.drawSelectionBoundingBox(aabb, colorR, colorG, colorB, 0.4F);
drawBoundingBox(aabb, colorR, colorG, colorB, 0.4F);
}
event.setCanceled(true);
}
private void renderBlockList(LinkedList<BlockPos> blocks, MatrixStack ms, IRenderTypeBuffer buffer, float red, float green, float blue) {
double renderPosX = Minecraft.getInstance().getRenderManager().info.getProjectedView().getX();
double renderPosY = Minecraft.getInstance().getRenderManager().info.getProjectedView().getY();
double renderPosZ = Minecraft.getInstance().getRenderManager().info.getProjectedView().getZ();
private static void drawBoundingBox(AxisAlignedBB box, float red, float green, float blue, float alpha) {
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin(3, DefaultVertexFormats.POSITION_COLOR);
ms.push();
ms.translate(-renderPosX, -renderPosY, -renderPosZ);
//Base
buffer.pos(box.minX, box.minY, box.minZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.maxX, box.minY, box.minZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.maxX, box.minY, box.maxZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.minX, box.minY, box.maxZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.minX, box.minY, box.minZ).color(red, green, blue, alpha).endVertex();
//Side1
buffer.pos(box.minX, box.maxY, box.minZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.minX, box.maxY, box.maxZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.minX, box.minY, box.maxZ).color(red, green, blue, alpha).endVertex();
//Side2
buffer.pos(box.minX, box.maxY, box.maxZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.maxX, box.maxY, box.maxZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.maxX, box.minY, box.maxZ).color(red, green, blue, alpha).endVertex();
//Side3
buffer.pos(box.maxX, box.maxY, box.maxZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.maxX, box.maxY, box.minZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.maxX, box.minY, box.minZ).color(red, green, blue, alpha).endVertex();
//Side4
buffer.pos(box.maxX, box.maxY, box.minZ).color(red, green, blue, alpha).endVertex();
buffer.pos(box.minX, box.maxY, box.minZ).color(red, green, blue, alpha).endVertex();
for(BlockPos block : blocks) {
AxisAlignedBB aabb = new AxisAlignedBB(block);
IVertexBuilder lineBuilder = buffer.getBuffer(RenderTypes.TRANSLUCENT_LINES);
WorldRenderer.drawBoundingBox(ms, lineBuilder, aabb, red, green, blue, 0.4F);
}
ms.pop();
tessellator.draw();
}
}

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@ -1,37 +0,0 @@
package thetadev.constructionwand.client;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.renderer.RenderState;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import org.lwjgl.opengl.GL11;
import thetadev.constructionwand.ConstructionWand;
import java.util.OptionalDouble;
public class RenderTypes
{
public static final RenderType TRANSLUCENT_LINES;
protected static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY = new RenderState.TransparencyState("translucent_transparency", () -> {
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
}, RenderSystem::disableBlend);
protected static final RenderState.DepthTestState DEPTH_ALWAYS = new RenderState.DepthTestState("always", GL11.GL_ALWAYS);
static {
RenderType.State translucentNoDepthState = RenderType.State.getBuilder().transparency(TRANSLUCENT_TRANSPARENCY)
.line(new RenderState.LineState(OptionalDouble.of(2)))
.texture(new RenderState.TextureState())
.depthTest(DEPTH_ALWAYS)
.build(false);
TRANSLUCENT_LINES = RenderType.makeType(
ConstructionWand.MODID+":translucent_lines",
DefaultVertexFormats.POSITION_COLOR,
GL11.GL_LINES,
256,
translucentNoDepthState
);
}
}

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@ -3,7 +3,7 @@ package thetadev.constructionwand.data;
import net.minecraft.advancements.criterion.ItemPredicate;
import net.minecraft.item.Item;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.tags.ITag;
import net.minecraft.tags.Tag;
import net.minecraft.util.IItemProvider;
public class Inp
@ -21,7 +21,7 @@ public class Inp
public static Inp fromItem(IItemProvider in) {
return new Inp(in.asItem().getRegistryName().getPath(), Ingredient.fromItems(in), ItemPredicate.Builder.create().item(in).build());
}
public static Inp fromTag(ITag.INamedTag<Item> in) {
return new Inp(in.getName().getPath(), Ingredient.fromTag(in), ItemPredicate.Builder.create().tag(in).build());
public static Inp fromTag(Tag<Item> in) {
return new Inp(in.getId().getPath(), Ingredient.fromTag(in), ItemPredicate.Builder.create().tag(in).build());
}
}

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@ -4,7 +4,6 @@ import net.minecraft.data.DataGenerator;
import net.minecraft.data.IFinishedRecipe;
import net.minecraft.data.RecipeProvider;
import net.minecraft.data.ShapedRecipeBuilder;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.IItemProvider;
import net.minecraftforge.common.Tags;
import thetadev.constructionwand.ConstructionWand;
@ -20,7 +19,7 @@ public class RecipeGenerator extends RecipeProvider
@Override
protected void registerRecipes(Consumer<IFinishedRecipe> consumer) {
wandRecipe(consumer, ModItems.WAND_STONE, Inp.fromTag(ItemTags.field_232909_aa_)); //stone_tool_materials
wandRecipe(consumer, ModItems.WAND_STONE, Inp.fromTag(Tags.Items.COBBLESTONE));
wandRecipe(consumer, ModItems.WAND_IRON, Inp.fromTag(Tags.Items.INGOTS_IRON));
wandRecipe(consumer, ModItems.WAND_DIAMOND, Inp.fromTag(Tags.Items.GEMS_DIAMOND));
wandRecipe(consumer, ModItems.WAND_INFINITY, Inp.fromTag(Tags.Items.NETHER_STARS));

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@ -43,6 +43,8 @@ public abstract class ItemWand extends Item
super(properties.group(ItemGroup.TOOLS));
this.maxBlocks = maxBlocks;
this.angelDistance = angelDistance;
addPropertyOverride(new ResourceLocation(ConstructionWand.MODID, "wand_mode"),
(stack, worldIn, entityIn) -> getWandMode(stack));
}
@Override
@ -72,7 +74,7 @@ public abstract class ItemWand extends Item
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
ItemStack stack = player.getHeldItem(hand);
if(world.isRemote) return ActionResult.resultFail(stack);
if(world.isRemote) return new ActionResult<>(ActionResultType.FAIL, stack);
if(player.isSneaking()) {
// SHIFT + Right click: Change wand mode
@ -85,13 +87,13 @@ public abstract class ItemWand extends Item
optionMessage(player, opt);
player.inventory.markDirty();
return ActionResult.resultSuccess(stack);
return new ActionResult<>(ActionResultType.SUCCESS, stack);
}
else {
// Right click: Place angel block
//ConstructionWand.LOGGER.debug("Place angel block");
WandJob job = new AngelJob(player, world, stack);
return job.doIt() ? ActionResult.resultSuccess(stack) : ActionResult.resultFail(stack);
return new ActionResult<>(job.doIt() ? ActionResultType.SUCCESS : ActionResultType.FAIL, stack);
}
}
@ -125,17 +127,17 @@ public abstract class ItemWand extends Item
if(Screen.hasShiftDown()) {
for(int i=1; i<WandOptions.options.length; i++) {
IEnumOption opt = WandOptions.options[i];
lines.add(new TranslationTextComponent(langPrefix + opt.getOptionKey()).mergeStyle(TextFormatting.AQUA)
.append(new TranslationTextComponent(langPrefix + options.getOption(opt).getTranslationKey()).mergeStyle(TextFormatting.GRAY))
lines.add(new TranslationTextComponent(langPrefix + opt.getOptionKey()).applyTextStyle(TextFormatting.AQUA)
.appendSibling(new TranslationTextComponent(langPrefix + options.getOption(opt).getTranslationKey()).applyTextStyle(TextFormatting.GRAY))
);
}
}
else {
IEnumOption opt = WandOptions.options[0];
lines.add(new TranslationTextComponent(langTooltip + "blocks", wand.maxBlocks).mergeStyle(TextFormatting.GRAY));
lines.add(new TranslationTextComponent(langPrefix+opt.getOptionKey()).mergeStyle(TextFormatting.AQUA)
.append(new TranslationTextComponent(langPrefix+options.getOption(opt).getTranslationKey()).mergeStyle(TextFormatting.WHITE)));
lines.add(new TranslationTextComponent(langTooltip + "shift").mergeStyle(TextFormatting.AQUA));
lines.add(new TranslationTextComponent(langTooltip + "blocks", wand.maxBlocks).applyTextStyle(TextFormatting.GRAY));
lines.add(new TranslationTextComponent(langPrefix+opt.getOptionKey()).applyTextStyle(TextFormatting.AQUA)
.appendSibling(new TranslationTextComponent(langPrefix+options.getOption(opt).getTranslationKey()).applyTextStyle(TextFormatting.WHITE)));
lines.add(new TranslationTextComponent(langTooltip + "shift").applyTextStyle(TextFormatting.AQUA));
}
}
@ -143,10 +145,10 @@ public abstract class ItemWand extends Item
String langPrefix = ConstructionWand.MODID + ".option.";
player.sendStatusMessage(
new TranslationTextComponent(langPrefix+option.getOptionKey()).mergeStyle(TextFormatting.AQUA)
.append(new TranslationTextComponent(langPrefix+option.getTranslationKey()).mergeStyle(TextFormatting.WHITE))
.append(new StringTextComponent(" - ").mergeStyle(TextFormatting.GRAY))
.append(new TranslationTextComponent(langPrefix+option.getTranslationKey()+".desc").mergeStyle(TextFormatting.WHITE))
new TranslationTextComponent(langPrefix+option.getOptionKey()).applyTextStyle(TextFormatting.AQUA)
.appendSibling(new TranslationTextComponent(langPrefix+option.getTranslationKey()).applyTextStyle(TextFormatting.WHITE))
.appendSibling(new StringTextComponent(" - ").applyTextStyle(TextFormatting.GRAY))
.appendSibling(new TranslationTextComponent(langPrefix+option.getTranslationKey()+".desc").applyTextStyle(TextFormatting.WHITE))
, true);
}
}

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@ -6,8 +6,6 @@ import net.minecraft.item.Item;
import net.minecraft.item.Item.Properties;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.ResourceLocation;
public class ItemWandBasic extends ItemWand
{

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@ -4,15 +4,13 @@ import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.util.ResourceLocation;
import thetadev.constructionwand.basics.ConfigHandler;
public class ItemWandInfinity extends ItemWand
{
public ItemWandInfinity(int maxBlocks, int angelDistance)
{
//func_234689_a_(): Dont burn like Netherite
super(new Item.Properties().maxStackSize(1).isBurnable(), maxBlocks, angelDistance);
super(new Item.Properties().maxStackSize(1), maxBlocks, angelDistance);
}
@Override

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@ -1,7 +1,6 @@
package thetadev.constructionwand.items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemModelsProperties;
import net.minecraft.item.ItemTier;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.RegistryEvent;
@ -19,8 +18,6 @@ public class ModItems
public static final Item WAND_DIAMOND = new ItemWandBasic(ItemTier.DIAMOND, ConfigHandler.DURABILITY_DIAMOND.get(), ConfigHandler.LIMIT_DIAMOND.get(), ConfigHandler.ANGEL_DIAMOND.get());
public static final Item WAND_INFINITY = new ItemWandInfinity(ConfigHandler.LIMIT_INFINITY.get(), ConfigHandler.ANGEL_INFINITY.get());
public static final Item[] WANDS = {WAND_STONE, WAND_IRON, WAND_DIAMOND, WAND_INFINITY};
@SubscribeEvent
public static void onRegisterItems(RegistryEvent.Register<Item> event)
{
@ -40,13 +37,4 @@ public class ModItems
entry.setRegistryName(registryName);
return entry;
}
public static void registerModelProperties() {
for(Item item : WANDS) {
ItemModelsProperties.func_239418_a_(
item, new ResourceLocation(ConstructionWand.MODID, "wand_mode"),
(stack, world, entity) -> entity == null || !(stack.getItem() instanceof ItemWand) ? 0 : ItemWand.getWandMode(stack)
);
}
}
}

View file

@ -5,7 +5,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import thetadev.constructionwand.basics.ConfigHandler;
import thetadev.constructionwand.basics.WandUtil;
@ -14,10 +14,10 @@ import thetadev.constructionwand.basics.options.EnumMode;
public class AngelJob extends WandJob
{
public AngelJob(PlayerEntity player, World world, ItemStack wand) {
super(player, world, new BlockRayTraceResult(player.getLookVec(), fromVector(player.getLookVec()), WandUtil.playerPos(player), false), wand);
super(player, world, new BlockRayTraceResult(player.getLookVec(), fromVector(player.getLookVec()), player.getPosition(), false), wand);
}
private static Direction fromVector(Vector3d vector) {
private static Direction fromVector(Vec3d vector) {
return Direction.getFacingFromVector(vector.x, vector.y, vector.z);
}
@ -27,9 +27,9 @@ public class AngelJob extends WandJob
if(!player.isCreative() && !ConfigHandler.ANGEL_FALLING.get() && player.fallDistance > 10) return;
Vector3d playerVec = WandUtil.entityPositionVec(player);
Vector3d lookVec = player.getLookVec().mul(2, 2, 2);
Vector3d placeVec = playerVec.add(lookVec);
Vec3d playerVec = WandUtil.entityPositionVec(player);
Vec3d lookVec = player.getLookVec().mul(2, 2, 2);
Vec3d placeVec = playerVec.add(lookVec);
BlockPos currentPos = new BlockPos(placeVec);

View file

@ -1,11 +1,13 @@
package thetadev.constructionwand.job;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import thetadev.constructionwand.basics.WandUtil;
public class WandItemUseContext extends BlockItemUseContext
@ -14,10 +16,9 @@ public class WandItemUseContext extends BlockItemUseContext
super(job.world, job.player, Hand.MAIN_HAND, new ItemStack(job.placeItem), new BlockRayTraceResult(getBlockHitVec(job, pos), job.rayTraceResult.getFace(), pos, false));
}
private static Vector3d getBlockHitVec(WandJob job, BlockPos pos) {
Vector3d hitVec = job.rayTraceResult.getHitVec(); // Absolute coords of hit target
Vector3d blockDelta = WandUtil.blockPosVec(job.rayTraceResult.getPos()).subtract(WandUtil.blockPosVec(pos)); // Vector between start and current block
private static Vec3d getBlockHitVec(WandJob job, BlockPos pos) {
Vec3d hitVec = job.rayTraceResult.getHitVec(); // Absolute coords of hit target
Vec3d blockDelta = new Vec3d(job.rayTraceResult.getPos()).subtract(new Vec3d(pos)); // Vector between start and current block
return blockDelta.add(hitVec); // Absolute coords of current block hit target
}

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@ -4,7 +4,7 @@ import net.minecraft.block.*;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.*;
import net.minecraft.state.Property;
import net.minecraft.state.IProperty;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.state.properties.SlabType;
import net.minecraft.stats.Stats;
@ -221,39 +221,33 @@ public abstract class WandJob
if(targetDirection) {
// Block properties to be copied (alignment/rotation properties)
for(Property property : new Property[] {
for(IProperty property : new IProperty[] {
BlockStateProperties.HORIZONTAL_FACING, BlockStateProperties.FACING, BlockStateProperties.FACING_EXCEPT_UP,
BlockStateProperties.ROTATION_0_15, BlockStateProperties.AXIS, BlockStateProperties.HALF, BlockStateProperties.STAIRS_SHAPE})
{
if(supportingBlock.hasProperty(property)) {
if(supportingBlock.has(property)) {
placeBlock = placeBlock.with(property, supportingBlock.get(property));
}
}
// Dont dupe double slabs
if(supportingBlock.hasProperty(BlockStateProperties.SLAB_TYPE)) {
if(supportingBlock.has(BlockStateProperties.SLAB_TYPE)) {
SlabType slabType = supportingBlock.get(BlockStateProperties.SLAB_TYPE);
if(slabType != SlabType.DOUBLE) placeBlock = placeBlock.with(BlockStateProperties.SLAB_TYPE, slabType);
}
}
// Abort if placeEvent is canceled
BlockSnapshot snapshot = new BlockSnapshot(world, blockPos, placeBlock);
BlockEvent.EntityPlaceEvent placeEvent = new BlockEvent.EntityPlaceEvent(snapshot, placeBlock, player);
MinecraftForge.EVENT_BUS.post(placeEvent);
if(placeEvent.isCanceled()) return false;
// Place the block
if(!world.setBlockState(blockPos, placeBlock)) {
ConstructionWand.LOGGER.info("Block could not be placed");
return false;
}
// Remove block if placeEvent is canceled
BlockSnapshot snapshot = BlockSnapshot.create(world.func_234923_W_(), world, blockPos);
BlockEvent.EntityPlaceEvent placeEvent = new BlockEvent.EntityPlaceEvent(snapshot, placeBlock, player);
MinecraftForge.EVENT_BUS.post(placeEvent);
if(placeEvent.isCanceled()) {
world.removeBlock(blockPos, false);
return false;
}
// Update neighbor block states
world.notifyNeighborsOfStateChange(blockPos, placeBlock.getBlock());
world.notifyNeighbors(blockPos, placeBlock.getBlock());
// Update stats
player.addStat(Stats.ITEM_USED.get(placeItem));
@ -287,7 +281,7 @@ public abstract class WandJob
// Play place sound
if(!placeSnapshots.isEmpty()) {
SoundType sound = placeSnapshots.getFirst().block.getSoundType();
world.playSound(null, WandUtil.playerPos(player), sound.getPlaceSound(), SoundCategory.BLOCKS, sound.volume, sound.pitch);
world.playSound(null, player.getPosition(), sound.getPlaceSound(), SoundCategory.BLOCKS, sound.volume, sound.pitch);
}
// Add to job history for undo
@ -323,7 +317,7 @@ public abstract class WandJob
// Play teleport sound
SoundEvent sound = SoundEvents.ITEM_CHORUS_FRUIT_TELEPORT;
world.playSound(null, WandUtil.playerPos(player), sound, SoundCategory.PLAYERS, 1.0F, 1.0F);
world.playSound(null, player.getPosition(), sound, SoundCategory.PLAYERS, 1.0F, 1.0F);
return true;
}

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@ -1,13 +1,12 @@
modLoader="javafml"
loaderVersion="[33,)"
license="MIT License"
loaderVersion="[28,)"
[[mods]]
modId="constructionwand"
version="${file.jarVersion}"
displayName="Construction Wand"
displayURL="https://github.com/Theta-Dev/ConstructionWand" #optional
logoFile="logo.png" #optional
authors="ThetaDev" #optional
logoFile="logo.png"
authors="ThetaDev"
description='''
Construction Wands make building easier!
@ -20,12 +19,12 @@ This is my first minecraft mod. May the odds be ever in your favor.
[[dependencies.constructionwand]]
modId="forge"
mandatory=true
versionRange="[33,)"
versionRange="[28,)"
ordering="NONE"
side="BOTH"
[[dependencies.constructionwand]]
modId="minecraft"
mandatory=true
versionRange="[1.16.2]"
versionRange="[1.14.4]"
ordering="NONE"
side="BOTH"

View file

@ -5,6 +5,7 @@
"item.constructionwand.infinity_wand": "Stab der Unendlichkeit",
"constructionwand.key.category": "Construction Wand",
"constructionwand.key.wand": "Ausrichtung (+SHIFT: Ersetzungsmodus)",
"constructionwand.key.direction": "Ausrichtung",
"constructionwand.key.replace": "Ersetzungsmodus",

View file

@ -5,6 +5,7 @@
"item.constructionwand.infinity_wand": "Infinity Wand",
"constructionwand.key.category": "Construction Wand",
"constructionwand.key.wand": "Place direction (+SHIFT: Replacement mode)",
"constructionwand.key.direction": "Place direction",
"constructionwand.key.replace": "Replacement mode",