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6 changed files with 28 additions and 28 deletions

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@ -4,7 +4,7 @@ With a Construction Wand you can place multiple blocks (up to 1024) at once, ext
facing. If that's not enough: you can upgrade your wand with additional cores, allowing you to place a block behind the
block you are facing, conjure blocks in mid air or destroy lots of blocks very fast.
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/wands.png)
![](images/wands.png)
**Note:** These are the instructions for ConstructionWand version 2.0+, which introduced some new features.
If you are still using version 1.x, refer to [those](https://github.com/Theta-Dev/ConstructionWand/tree/1.16.2-1.7)
@ -23,12 +23,12 @@ and last longer. These properties can be changed in the config.
| Infinity | Unbreakable | 1024 | Yes | 8 | 81 |
## Crafting
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting1.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting2.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting3.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting4.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting5.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting6.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting1.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting2.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting3.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting4.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting5.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting6.png)
## Keybindings
@ -69,7 +69,7 @@ you can use the undo feature if you've made a mistake.
## Options
SNEAK+OPTKEY+Right clicking empty space opens the option screen of your wand.
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/options.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.15/images/options.png)
**Restriction:** If restriction is enabled the wand will only place blocks in one row or column
(choose between North/South, East/West on a horizontal plane and Horizontal, Vertical on a vertical plane).
@ -79,7 +79,7 @@ has no effect if the angel core is enabled.
**Direction:** If set to "Player" the wand places blocks in the same direction as if they were placed by yourself.
Target mode places the blocks in the same direction as their supporting block. See the picture below:
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/placedir.png)
![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.15/images/placedir.png)
**Replacement:** Enables/disables the replacement of replaceable blocks (Fluids, snow, tallgrass).
@ -122,7 +122,7 @@ for TileEntities in CW Version 1.7. Chisels&Bits blocks are blacklisted by defau
There are probably a few other tile entities from other mods out there which may cause issues as well.
If you find some of them you can tell me by creating
an issue, commenting on Curse or editing the default blacklist yourself
(it is located at https://github.com/Theta-Dev/ConstructionWand/blob/1.19/src/main/java/thetadev/constructionwand/basics/ConfigServer.java#L25)
(it is located at https://github.com/Theta-Dev/ConstructionWand/blob/1.16.2/src/main/java/thetadev/constructionwand/basics/ConfigServer.java#L28)
and making a PR.
## Contributions and #Hacktoberfest

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@ -129,7 +129,7 @@ dependencies {
compileOnly "mezz.jei:jei-${mcversion}-common-api:${jei_version}"
compileOnly "mezz.jei:jei-${mcversion}-forge-api:${jei_version}"
runtimeOnly "mezz.jei:jei-${mcversion}-forge:${jei_version}"
// runtimeOnly "mezz.jei:jei-${mcversion}-forge:${jei_version}"
compileOnly fg.deobf([
group: "vazkii.botania",

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@ -4,15 +4,15 @@ org.gradle.daemon=false
author=thetadev
modid=constructionwand
mcversion=1.19.2
forgeversion=43.2.4
mcversion=1.19.1
forgeversion=42.0.9
mcp_channel=official
mcp_mappings=1.19.2
mcp_mappings=1.19.1
# Source: https://maven.blamejared.com/vazkii/botania/Botania/
botania=1.19.2-437-FORGE
botania=1.18.2-430-SNAPSHOT
# Source: https://dvs1.progwml6.com/files/maven/mezz/jei/
jei_version=11.5.0.297
jei_version=11.2.0.244
version_major=2
version_minor=9
version_minor=8

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@ -5,7 +5,7 @@ import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Block;
import thetadev.constructionwand.api.IContainerHandler;
import vazkii.botania.api.BotaniaForgeCapabilities;
import vazkii.botania.api.item.BlockProvider;
import vazkii.botania.api.item.IBlockProvider;
import java.util.Optional;
@ -18,10 +18,10 @@ public class HandlerBotania implements IContainerHandler
@Override
public int countItems(Player player, ItemStack itemStack, ItemStack inventoryStack) {
Optional<BlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
Optional<IBlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
if(provOptional.isEmpty()) return 0;
BlockProvider prov = provOptional.get();
IBlockProvider prov = provOptional.get();
int provCount = prov.getBlockCount(player, inventoryStack, Block.byItem(itemStack.getItem()));
if(provCount == -1)
return Integer.MAX_VALUE;
@ -30,10 +30,10 @@ public class HandlerBotania implements IContainerHandler
@Override
public int useItems(Player player, ItemStack itemStack, ItemStack inventoryStack, int count) {
Optional<BlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
Optional<IBlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
if(provOptional.isEmpty()) return 0;
BlockProvider prov = provOptional.get();
IBlockProvider prov = provOptional.get();
if(prov.provideBlock(player, inventoryStack, Block.byItem(itemStack.getItem()), true))
return 0;
return count;

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@ -2,7 +2,7 @@ package thetadev.constructionwand.containers.handlers;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.capabilities.ForgeCapabilities;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import thetadev.constructionwand.api.IContainerHandler;
import thetadev.constructionwand.basics.WandUtil;
@ -13,12 +13,12 @@ public class HandlerCapability implements IContainerHandler
{
@Override
public boolean matches(Player player, ItemStack itemStack, ItemStack inventoryStack) {
return inventoryStack != null && inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).isPresent();
return inventoryStack != null && inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).isPresent();
}
@Override
public int countItems(Player player, ItemStack itemStack, ItemStack inventoryStack) {
Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).resolve();
Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).resolve();
if(itemHandlerOptional.isEmpty()) return 0;
int total = 0;
@ -36,7 +36,7 @@ public class HandlerCapability implements IContainerHandler
@Override
public int useItems(Player player, ItemStack itemStack, ItemStack inventoryStack, int count) {
Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).resolve();
Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).resolve();
if(itemHandlerOptional.isEmpty()) return 0;
IItemHandler itemHandler = itemHandlerOptional.get();

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@ -1,8 +1,8 @@
package thetadev.constructionwand.wand;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
@ -99,7 +99,7 @@ public class WandJob
// If the item cant be taken, undo the placement
if(wandSupplier.takeItemStack(snapshot.getRequiredItems()) == 0) {
executed.add(snapshot);
wand.hurtAndBreak(1, player, e -> e.broadcastBreakEvent(InteractionHand.MAIN_HAND));
wand.hurt(1, player.getRandom(), (ServerPlayer) player);
}
else {
ConstructionWand.LOGGER.info("Item could not be taken. Remove block: " +