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6 changed files with 28 additions and 28 deletions
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README.md
20
README.md
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@ -4,7 +4,7 @@ With a Construction Wand you can place multiple blocks (up to 1024) at once, ext
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facing. If that's not enough: you can upgrade your wand with additional cores, allowing you to place a block behind the
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block you are facing, conjure blocks in mid air or destroy lots of blocks very fast.
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/wands.png)
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![](images/wands.png)
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**Note:** These are the instructions for ConstructionWand version 2.0+, which introduced some new features.
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If you are still using version 1.x, refer to [those](https://github.com/Theta-Dev/ConstructionWand/tree/1.16.2-1.7)
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@ -23,12 +23,12 @@ and last longer. These properties can be changed in the config.
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| Infinity | Unbreakable | 1024 | Yes | 8 | 81 |
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## Crafting
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting1.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting2.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting3.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting4.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting5.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/crafting6.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting1.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting2.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting3.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting4.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting5.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.16.2/images/crafting6.png)
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## Keybindings
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@ -69,7 +69,7 @@ you can use the undo feature if you've made a mistake.
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## Options
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SNEAK+OPTKEY+Right clicking empty space opens the option screen of your wand.
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/options.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.15/images/options.png)
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**Restriction:** If restriction is enabled the wand will only place blocks in one row or column
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(choose between North/South, East/West on a horizontal plane and Horizontal, Vertical on a vertical plane).
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@ -79,7 +79,7 @@ has no effect if the angel core is enabled.
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**Direction:** If set to "Player" the wand places blocks in the same direction as if they were placed by yourself.
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Target mode places the blocks in the same direction as their supporting block. See the picture below:
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.19/images/placedir.png)
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![](https://raw.githubusercontent.com/Theta-Dev/ConstructionWand/1.15/images/placedir.png)
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**Replacement:** Enables/disables the replacement of replaceable blocks (Fluids, snow, tallgrass).
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@ -122,7 +122,7 @@ for TileEntities in CW Version 1.7. Chisels&Bits blocks are blacklisted by defau
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There are probably a few other tile entities from other mods out there which may cause issues as well.
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If you find some of them you can tell me by creating
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an issue, commenting on Curse or editing the default blacklist yourself
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(it is located at https://github.com/Theta-Dev/ConstructionWand/blob/1.19/src/main/java/thetadev/constructionwand/basics/ConfigServer.java#L25)
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(it is located at https://github.com/Theta-Dev/ConstructionWand/blob/1.16.2/src/main/java/thetadev/constructionwand/basics/ConfigServer.java#L28)
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and making a PR.
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## Contributions and #Hacktoberfest
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@ -129,7 +129,7 @@ dependencies {
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compileOnly "mezz.jei:jei-${mcversion}-common-api:${jei_version}"
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compileOnly "mezz.jei:jei-${mcversion}-forge-api:${jei_version}"
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runtimeOnly "mezz.jei:jei-${mcversion}-forge:${jei_version}"
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// runtimeOnly "mezz.jei:jei-${mcversion}-forge:${jei_version}"
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compileOnly fg.deobf([
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group: "vazkii.botania",
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@ -4,15 +4,15 @@ org.gradle.daemon=false
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author=thetadev
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modid=constructionwand
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mcversion=1.19.2
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forgeversion=43.2.4
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mcversion=1.19.1
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forgeversion=42.0.9
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mcp_channel=official
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mcp_mappings=1.19.2
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mcp_mappings=1.19.1
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# Source: https://maven.blamejared.com/vazkii/botania/Botania/
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botania=1.19.2-437-FORGE
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botania=1.18.2-430-SNAPSHOT
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# Source: https://dvs1.progwml6.com/files/maven/mezz/jei/
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jei_version=11.5.0.297
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jei_version=11.2.0.244
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version_major=2
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version_minor=9
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version_minor=8
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@ -5,7 +5,7 @@ import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.block.Block;
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import thetadev.constructionwand.api.IContainerHandler;
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import vazkii.botania.api.BotaniaForgeCapabilities;
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import vazkii.botania.api.item.BlockProvider;
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import vazkii.botania.api.item.IBlockProvider;
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import java.util.Optional;
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@ -18,10 +18,10 @@ public class HandlerBotania implements IContainerHandler
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@Override
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public int countItems(Player player, ItemStack itemStack, ItemStack inventoryStack) {
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Optional<BlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
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Optional<IBlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
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if(provOptional.isEmpty()) return 0;
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BlockProvider prov = provOptional.get();
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IBlockProvider prov = provOptional.get();
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int provCount = prov.getBlockCount(player, inventoryStack, Block.byItem(itemStack.getItem()));
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if(provCount == -1)
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return Integer.MAX_VALUE;
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@ -30,10 +30,10 @@ public class HandlerBotania implements IContainerHandler
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@Override
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public int useItems(Player player, ItemStack itemStack, ItemStack inventoryStack, int count) {
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Optional<BlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
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Optional<IBlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve();
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if(provOptional.isEmpty()) return 0;
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BlockProvider prov = provOptional.get();
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IBlockProvider prov = provOptional.get();
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if(prov.provideBlock(player, inventoryStack, Block.byItem(itemStack.getItem()), true))
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return 0;
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return count;
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@ -2,7 +2,7 @@ package thetadev.constructionwand.containers.handlers;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.common.capabilities.ForgeCapabilities;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import thetadev.constructionwand.api.IContainerHandler;
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import thetadev.constructionwand.basics.WandUtil;
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@ -13,12 +13,12 @@ public class HandlerCapability implements IContainerHandler
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{
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@Override
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public boolean matches(Player player, ItemStack itemStack, ItemStack inventoryStack) {
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return inventoryStack != null && inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).isPresent();
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return inventoryStack != null && inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).isPresent();
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}
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@Override
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public int countItems(Player player, ItemStack itemStack, ItemStack inventoryStack) {
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Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).resolve();
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Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).resolve();
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if(itemHandlerOptional.isEmpty()) return 0;
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int total = 0;
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@ -36,7 +36,7 @@ public class HandlerCapability implements IContainerHandler
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@Override
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public int useItems(Player player, ItemStack itemStack, ItemStack inventoryStack, int count) {
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Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).resolve();
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Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).resolve();
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if(itemHandlerOptional.isEmpty()) return 0;
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IItemHandler itemHandler = itemHandlerOptional.get();
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@ -1,8 +1,8 @@
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package thetadev.constructionwand.wand;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.Item;
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@ -99,7 +99,7 @@ public class WandJob
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// If the item cant be taken, undo the placement
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if(wandSupplier.takeItemStack(snapshot.getRequiredItems()) == 0) {
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executed.add(snapshot);
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wand.hurtAndBreak(1, player, e -> e.broadcastBreakEvent(InteractionHand.MAIN_HAND));
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wand.hurt(1, player.getRandom(), (ServerPlayer) player);
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}
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else {
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ConstructionWand.LOGGER.info("Item could not be taken. Remove block: " +
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