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							|  | @ -4,7 +4,7 @@ With a Construction Wand you can place multiple blocks (up to 1024) at once, ext | |||
| facing. If that's not enough: you can upgrade your wand with additional cores, allowing you to place a block behind the | ||||
| block you are facing, conjure blocks in mid air or destroy lots of blocks very fast. | ||||
| 
 | ||||
|  | ||||
|  | ||||
| 
 | ||||
| **Note:** These are the instructions for ConstructionWand version 2.0+, which introduced some new features. | ||||
| If you are still using version 1.x, refer to [those](https://github.com/Theta-Dev/ConstructionWand/tree/1.16.2-1.7) | ||||
|  | @ -23,12 +23,12 @@ and last longer. These properties can be changed in the config. | |||
| | Infinity | Unbreakable | 1024        | Yes         | 8              | 81                    | | ||||
| 
 | ||||
| ## Crafting | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
| 
 | ||||
| ## Keybindings | ||||
| 
 | ||||
|  | @ -69,7 +69,7 @@ you can use the undo feature if you've made a mistake. | |||
| ## Options | ||||
| SNEAK+OPTKEY+Right clicking empty space opens the option screen of your wand. | ||||
| 
 | ||||
|  | ||||
|  | ||||
| 
 | ||||
| **Restriction:** If restriction is enabled the wand will only place blocks in one row or column | ||||
| (choose between North/South, East/West on a horizontal plane and Horizontal, Vertical on a vertical plane). | ||||
|  | @ -79,7 +79,7 @@ has no effect if the angel core is enabled. | |||
| **Direction:** If set to "Player" the wand places blocks in the same direction as if they were placed by yourself. | ||||
| Target mode places the blocks in the same direction as their supporting block. See the picture below: | ||||
| 
 | ||||
|  | ||||
|  | ||||
| 
 | ||||
| **Replacement:** Enables/disables the replacement of replaceable blocks (Fluids, snow, tallgrass). | ||||
| 
 | ||||
|  | @ -122,7 +122,7 @@ for TileEntities in CW Version 1.7. Chisels&Bits blocks are blacklisted by defau | |||
| There are probably a few other tile entities from other mods out there which may cause issues as well. | ||||
| If you find some of them you can tell me by creating | ||||
| an issue, commenting on Curse or editing the default blacklist yourself | ||||
| (it is located at https://github.com/Theta-Dev/ConstructionWand/blob/1.19/src/main/java/thetadev/constructionwand/basics/ConfigServer.java#L25) | ||||
| (it is located at https://github.com/Theta-Dev/ConstructionWand/blob/1.16.2/src/main/java/thetadev/constructionwand/basics/ConfigServer.java#L28) | ||||
| and making a PR. | ||||
| 
 | ||||
| ## Contributions and #Hacktoberfest | ||||
|  |  | |||
|  | @ -129,7 +129,7 @@ dependencies { | |||
| 
 | ||||
|     compileOnly "mezz.jei:jei-${mcversion}-common-api:${jei_version}" | ||||
|     compileOnly "mezz.jei:jei-${mcversion}-forge-api:${jei_version}" | ||||
|     runtimeOnly "mezz.jei:jei-${mcversion}-forge:${jei_version}" | ||||
|     // runtimeOnly "mezz.jei:jei-${mcversion}-forge:${jei_version}" | ||||
| 
 | ||||
|     compileOnly fg.deobf([ | ||||
|             group: "vazkii.botania", | ||||
|  |  | |||
|  | @ -4,15 +4,15 @@ org.gradle.daemon=false | |||
| author=thetadev | ||||
| modid=constructionwand | ||||
| 
 | ||||
| mcversion=1.19.2 | ||||
| forgeversion=43.2.4 | ||||
| mcversion=1.19.1 | ||||
| forgeversion=42.0.9 | ||||
| mcp_channel=official | ||||
| mcp_mappings=1.19.2 | ||||
| mcp_mappings=1.19.1 | ||||
| 
 | ||||
| # Source: https://maven.blamejared.com/vazkii/botania/Botania/ | ||||
| botania=1.19.2-437-FORGE | ||||
| botania=1.18.2-430-SNAPSHOT | ||||
| # Source: https://dvs1.progwml6.com/files/maven/mezz/jei/ | ||||
| jei_version=11.5.0.297 | ||||
| jei_version=11.2.0.244 | ||||
| 
 | ||||
| version_major=2 | ||||
| version_minor=9 | ||||
| version_minor=8 | ||||
|  | @ -5,7 +5,7 @@ import net.minecraft.world.item.ItemStack; | |||
| import net.minecraft.world.level.block.Block; | ||||
| import thetadev.constructionwand.api.IContainerHandler; | ||||
| import vazkii.botania.api.BotaniaForgeCapabilities; | ||||
| import vazkii.botania.api.item.BlockProvider; | ||||
| import vazkii.botania.api.item.IBlockProvider; | ||||
| 
 | ||||
| import java.util.Optional; | ||||
| 
 | ||||
|  | @ -18,10 +18,10 @@ public class HandlerBotania implements IContainerHandler | |||
| 
 | ||||
|     @Override | ||||
|     public int countItems(Player player, ItemStack itemStack, ItemStack inventoryStack) { | ||||
|         Optional<BlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve(); | ||||
|         Optional<IBlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve(); | ||||
|         if(provOptional.isEmpty()) return 0; | ||||
| 
 | ||||
|         BlockProvider prov = provOptional.get(); | ||||
|         IBlockProvider prov = provOptional.get(); | ||||
|         int provCount = prov.getBlockCount(player, inventoryStack, Block.byItem(itemStack.getItem())); | ||||
|         if(provCount == -1) | ||||
|             return Integer.MAX_VALUE; | ||||
|  | @ -30,10 +30,10 @@ public class HandlerBotania implements IContainerHandler | |||
| 
 | ||||
|     @Override | ||||
|     public int useItems(Player player, ItemStack itemStack, ItemStack inventoryStack, int count) { | ||||
|         Optional<BlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve(); | ||||
|         Optional<IBlockProvider> provOptional = inventoryStack.getCapability(BotaniaForgeCapabilities.BLOCK_PROVIDER).resolve(); | ||||
|         if(provOptional.isEmpty()) return 0; | ||||
| 
 | ||||
|         BlockProvider prov = provOptional.get(); | ||||
|         IBlockProvider prov = provOptional.get(); | ||||
|         if(prov.provideBlock(player, inventoryStack, Block.byItem(itemStack.getItem()), true)) | ||||
|             return 0; | ||||
|         return count; | ||||
|  |  | |||
|  | @ -2,7 +2,7 @@ package thetadev.constructionwand.containers.handlers; | |||
| 
 | ||||
| import net.minecraft.world.entity.player.Player; | ||||
| import net.minecraft.world.item.ItemStack; | ||||
| import net.minecraftforge.common.capabilities.ForgeCapabilities; | ||||
| import net.minecraftforge.items.CapabilityItemHandler; | ||||
| import net.minecraftforge.items.IItemHandler; | ||||
| import thetadev.constructionwand.api.IContainerHandler; | ||||
| import thetadev.constructionwand.basics.WandUtil; | ||||
|  | @ -13,12 +13,12 @@ public class HandlerCapability implements IContainerHandler | |||
| { | ||||
|     @Override | ||||
|     public boolean matches(Player player, ItemStack itemStack, ItemStack inventoryStack) { | ||||
|         return inventoryStack != null && inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).isPresent(); | ||||
|         return inventoryStack != null && inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).isPresent(); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public int countItems(Player player, ItemStack itemStack, ItemStack inventoryStack) { | ||||
|         Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).resolve(); | ||||
|         Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).resolve(); | ||||
|         if(itemHandlerOptional.isEmpty()) return 0; | ||||
| 
 | ||||
|         int total = 0; | ||||
|  | @ -36,7 +36,7 @@ public class HandlerCapability implements IContainerHandler | |||
| 
 | ||||
|     @Override | ||||
|     public int useItems(Player player, ItemStack itemStack, ItemStack inventoryStack, int count) { | ||||
|         Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(ForgeCapabilities.ITEM_HANDLER).resolve(); | ||||
|         Optional<IItemHandler> itemHandlerOptional = inventoryStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).resolve(); | ||||
|         if(itemHandlerOptional.isEmpty()) return 0; | ||||
| 
 | ||||
|         IItemHandler itemHandler = itemHandlerOptional.get(); | ||||
|  |  | |||
|  | @ -1,8 +1,8 @@ | |||
| package thetadev.constructionwand.wand; | ||||
| 
 | ||||
| import net.minecraft.core.BlockPos; | ||||
| import net.minecraft.server.level.ServerPlayer; | ||||
| import net.minecraft.sounds.SoundSource; | ||||
| import net.minecraft.world.InteractionHand; | ||||
| import net.minecraft.world.entity.player.Player; | ||||
| import net.minecraft.world.item.BlockItem; | ||||
| import net.minecraft.world.item.Item; | ||||
|  | @ -99,7 +99,7 @@ public class WandJob | |||
|                     // If the item cant be taken, undo the placement | ||||
|                     if(wandSupplier.takeItemStack(snapshot.getRequiredItems()) == 0) { | ||||
|                         executed.add(snapshot); | ||||
|                         wand.hurtAndBreak(1, player, e -> e.broadcastBreakEvent(InteractionHand.MAIN_HAND)); | ||||
|                         wand.hurt(1, player.getRandom(), (ServerPlayer) player); | ||||
|                     } | ||||
|                     else { | ||||
|                         ConstructionWand.LOGGER.info("Item could not be taken. Remove block: " + | ||||
|  |  | |||
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