1383068064
* Add SortedVec struct to ensure preds are sorted * Add into_iter for sortedvec * Specify capacity of bytes * Pass docops by value * Use Cow for operation keys * More preallocation * Use swap remove instead of remove to avoid O(n) * Use default compression level for better balance of performance * Remove result for incorporate_new_op * Import actor once * Allocate for the new value too in LiteralRun The literalrun will finish with pushing the new `value` onto the vec so we can allocate for that from the start. * Set capacity of rangemap * Preallocate data |
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src | ||
tests | ||
Cargo.toml | ||
TODO.md |