RuyaSavascisi
e4e380a118
tr_tr.json Turkish Localization for the mod
2024-08-01 14:28:50 +02:00
b53b91cfe5
fix : #76 Logic Issue with Placement
2023-06-01 14:18:50 +02:00
d62f206dee
fix: 1-block previews on consecutive placements
2023-06-01 14:16:22 +02:00
e8ed927c59
update translations
2023-06-01 13:58:42 +02:00
5c4b9b70ee
Fix destruction behind permeable blocks
2021-10-22 17:37:42 +02:00
e9143c456c
Fix #40 wand replacing half slabs
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Fix destruction wand removing blocks not facing the player
2021-10-22 15:57:25 +02:00
31f549a0a0
Merge branch 'update_2.1' into 1.15
2021-04-01 07:32:45 +02:00
ddbe201155
Fixed Bug #33 Preview broken in locations beyond 100k
2021-03-31 21:09:03 +02:00
28db271630
2.0 Update fixes for 1.15 (2)
2021-03-14 23:10:13 +01:00
e5d393bce4
Merge branch 'update_1.8' into 1.15
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# Conflicts:
# src/main/java/thetadev/constructionwand/basics/WandUtil.java
2021-03-14 22:56:36 +01:00
f60692f6d8
Small fix (supportingBlock != null)
2021-03-14 22:52:27 +01:00
cdba987f8d
Fixed crash when placing many connectable blocks
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(iron bars, glass panes, redstone)
The reason for this crash is that I precomputed the blockstates to be placed (which would be free standing poles when no blocks are present around them).
Placing all blocks at once then causes lots of block updates which may crash the game (especially in MC1.15).
So the solution is to calculate the blockstate directly before the placement.
2021-03-14 22:49:09 +01:00
ccad062fd5
Update 2.0 fixes for 1.15
2021-03-14 21:48:58 +01:00
a59db99c4f
Merge branch 'update_1.8' into 1.15
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# Conflicts:
# README.md
# gradle.properties
# src/main/java/thetadev/constructionwand/ConstructionWand.java
# src/main/java/thetadev/constructionwand/basics/ConfigClient.java
# src/main/java/thetadev/constructionwand/basics/ConfigServer.java
# src/main/java/thetadev/constructionwand/basics/WandUtil.java
# src/main/java/thetadev/constructionwand/client/RenderTypes.java
# src/main/java/thetadev/constructionwand/client/ScreenWand.java
# src/main/java/thetadev/constructionwand/data/Inp.java
# src/main/java/thetadev/constructionwand/data/RecipeGenerator.java
# src/main/java/thetadev/constructionwand/items/ItemWand.java
# src/main/java/thetadev/constructionwand/items/ItemWandBasic.java
# src/main/java/thetadev/constructionwand/items/ItemWandInfinity.java
# src/main/java/thetadev/constructionwand/items/ModItems.java
# src/main/java/thetadev/constructionwand/job/AngelJob.java
# src/main/java/thetadev/constructionwand/job/UndoHistory.java
# src/main/java/thetadev/constructionwand/job/WandItemUseContext.java
# src/main/java/thetadev/constructionwand/job/WandJob.java
# src/main/resources/META-INF/mods.toml
2021-03-14 21:16:06 +01:00
5b29ecca80
Added mod name to pack.mcmeta
2021-03-14 20:45:27 +01:00
81d92aa494
Removed min undo limit
2021-03-14 20:33:55 +01:00
503019af9a
Removed min undo limit
2021-03-14 20:29:39 +01:00
ba99d1e309
MaxRange set to 100
2021-03-14 20:02:45 +01:00
fff371abf6
DestroySnapshots can replace fluids on undo
2021-03-14 18:07:32 +01:00
77f1f03210
DestroySnapshots can replace fluids on undo
2021-03-14 16:51:24 +01:00
cd55ff3c09
Updated README
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changed Destruction core crafting recipe
fixed block limits in creative mode
2021-03-14 16:24:24 +01:00
82f83898fe
Block placement checks when undoing
2021-03-08 18:57:15 +01:00
39e02d8fe6
Added crafting recipes for wand cores
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Wand core list in tooltip
Tooltips for wand cores
2021-03-08 01:33:19 +01:00
ebf3ae9518
Finally added DESTRUCTION ACTION
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Config options for destruction core + upgradeable
Better block limit system
2021-03-07 23:43:31 +01:00
243ac0e56e
Updated language files
2021-03-07 18:08:18 +01:00
6675412bd1
Code cleanup
2021-03-07 18:00:10 +01:00
28bd5a7c70
Wand Supplier/Action Refactoring
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fixed inventory pickup order
undo now works within range of blocks
2021-03-07 17:50:25 +01:00
997aa5c105
Removed wand reservoirs
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Forge update
2021-03-06 14:50:28 +01:00
5a7143aa82
Fixed angel mode placing blocks on the wrong side
2021-02-19 00:07:12 +01:00
a9c6a1c5be
Better handling of generated (conjured) blocks
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Removed petrogenesis core
2021-02-18 22:00:33 +01:00
a0317115b7
Completed conjured block behavior
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Added all wand upgrades
2021-02-17 23:17:42 +01:00
6618784804
Added conjured block
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Improved data generation
2021-02-17 00:33:10 +01:00
bb3d36fa56
BIG Refactoring.
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Modular WandActions and WandSuppliers.
Wand Cores and Wand Reservoirs can be added to your wand, they determine which action and supplier gets used.
2021-02-14 02:20:53 +01:00
39dc7204cd
Reformat & cleanup
2021-02-06 15:02:44 +01:00
b914deb7cf
Reworked snapshot/undo system. Added DestroySnapshot
2021-02-06 00:37:03 +01:00
a90ced6395
OptionKey can be changed in config
2021-02-05 16:41:13 +01:00
c6f39b5378
Added TE White/Blacklist
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Now triggers onBlockPlacedBy()
Fixed SecurityCraft bug
2020-12-06 19:28:41 +01:00
1af803f8bf
Merge remote-tracking branch 'origin/1.16.2' into 1.16.2
2020-12-06 18:34:14 +01:00
933fbea382
Added TE White/Blacklist
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Now triggers onBlockPlacedBy()
Fixed SecurityCraft bug
2020-12-06 18:33:49 +01:00
a7dbdcec0d
Added TE White/Blacklist
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Now triggers onBlockPlacedBy()
Fixed SecurityCraft bug
2020-12-06 17:42:39 +01:00
ea20d44d61
Set MC version to 1.16.2
2020-11-06 17:01:12 +01:00
ba5e35de04
Updated mod to V1.6
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Added MC 1.16.4 support
Better direction lock descriptions
Removed stray English words in German translation
2020-11-06 16:08:22 +01:00
224c0350b3
Fixed typo
2020-11-06 16:02:38 +01:00
5714f77092
Updated mod to V1.6
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Added MC 1.16.4 support
Better direction lock descriptions
Removed stray English words in German translation
2020-11-05 19:04:36 +01:00
94aa1a89e8
Added Hacktoberfest info to readme
2020-10-04 23:18:09 +02:00
17fd5d5fee
1.15 update fixes
2020-09-29 23:33:51 +02:00
3c5fdf5847
Merge pull request #26 from Theta-Dev/update_1.5
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Update 1.5 -> 1.5
2020-09-29 22:53:14 +02:00
2abea82c76
Merge branch '1.15' into update_1.5
2020-09-29 22:53:02 +02:00
b848742f90
Merge branch '1.16' into update_1.5
2020-09-29 22:47:29 +02:00
8026f877c0
Merge pull request #24 from Theta-Dev/update_1.5
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Update 1.5 -> 1.16.2
2020-09-29 22:44:12 +02:00